Tuesday, May 8, 2007

Planned Obsolescence (Failing Spectacularly Part II)

I have not studied the theories and practices of Planned Obsolescence but I am immediately drawn to aspects of it as I recognize their relevance to us.

- How does it related to shelf lives?
- How does it relate to age?
- How does it differ significantly from the act of suicide? (a very considerable difference I must say!)

How can you incorporate Planned Obsolescence in your organization?

If people are your organizations greatest asset (and they are) how can you deal with their inevitable obsolescence. What about those 'one deep' jobs?

What significance do such inevitablities have for the independent animator?


These are important questions animators face as all productions come to an end.
How you deal transistion through that end will make a difference.


For more definitions and additional information you may be interested in the following:
http://en.wikipedia.org/wiki/Planned_obsolescence

It should be noted that I don't know and therefore will not support all views on planned obsolensces fielded in that wikipedia. It does provide some interesting things to think about.
My primal interest does concern the human element.

Tuesday, April 24, 2007

Failure as an option (Failing Spectacularly Part I)

Few endeavors in life can be considered truly successful.
Every correct choice we make is attached to at least one error.
Every gain carries with it a some degree of loss.
The majority of great ideas have very real and serious flaws.

And yet they prove to be quite successful.

Who can afford to admit to programming their own failures?
When should we comtemplate in such negative terms?
Where must failure be considered?

You must see success for what it really is before you can begin to understand what it might some day be.

Take the opportunity to look at things from a positive perspective on failure.
If not life threatening or inherently dangerous success will surely follow.

Monday, April 23, 2007

amxchange buyback program initiated

In an effort to reach out to aspiring animators with limited resources and great aspirations an effort is being undertaken to solicit animation related contributions from supporters throughout the world.

amxchange.org hopes to be a key player in this effort.

Establishing itself as a not-for-profit board-controlled organization is one of its first goals.

Donations may be tax deductible so when in doubt consult your tax representative first.Upon reciept, resources will be transferred to commitee where a consensus will be made on how the resource can best be distributed to gain the greatest benefit for all.

The decisions of the commitee will be final and records of all transactions will be kept.

Unused or unwanted copies of Animation:Master are the most highly sought after resource.

Project files, models and other resources that would otherwise be lost or displaced due to time, change of interest or neglect will be recycled and put to use.

amchange.org expects to field a buy-back program to compensate contributors in their effort to support aspiring animators everywhere.

The primary goal of amxchange.org is to put innovative services and solutions into the hands of those who want to use them.

If you have any leads worth following related to this program please contact me or leave a comment here.

Thanks!

Sunday, April 15, 2007

Priority from the Perspective of Prophetic Profit Pretenses

Services must provide priority product placement to prove profitable (SmpP3tP2) .

Point of order in that many people pay for priority and preference. (mostp)

Even when you don't .provide the p.perfect p.p.product. (Point 3 or is it 4?)

If you can deliver in the shortest time... deliver within the standards ... will you win the game? (Codeword derived from question: NoPe)

But you will have gained the interest of the customer.
...and your customers want to pay you for prompt delivery of their products.

Sunday, April 8, 2007

Consulting Fees

Almost exactly two years ago to this date I entered into the school of 'economy in consultation'.
In this brief foray into understanding the value of information I caught a brief glimpse of what access to information is worth in a vacuum; very little.

Conversely I discovered, to my shock I can assure you, my own consultation fee was valued at over $250 an hour! This says much for the value of others' consultations too. Assuming some level of expertise in a given area the value of your expert consultation therein should easily double.

But who in their right mind would pay such fees?

The fees aren't really the point here. More on that aspect later.
The point rests squarely upon the value we place in connecting our own basic needs with proper solutions.

There are many a pitfall to avoid along the way to any solution.
Only the brave (or stupid) hope to navigate through successfully alone.

Most of the challenges we'll face are more mental than physical.
The mind doesn't excel at deciphering multiples of detail, or fair well in rapidly processing unconnected ideas.

The brain works best when simply asking questions.
What ideas should be championed?
What are most important elements within those ideas to consider?
What are the underlying needs?

Can we instruct a computer to do these things? (The simple answer in this case is 'No')

The human mind doesn't easily grasp intracacies in perceptual needs based solutions.
But neither do computers.
To ever arrive at an effective solution you as individual need, no... require, feedback.
Feedback best derived through consultation.
Other ideas, innovations... even computers, benefit from the feedback we supply to them.

Feedback helps focus effort.
It helps direct attention toward the underlying need.
Once basic needs are fulfilled other innovations can then be addressed.

It is only through continual feedback (consultation) that we can address needs at more complex or changing levels.

But lets step back and look again at the point. Or more properly what that point isn't.
Misunderstanding the basic role for money in consultation may prove critical... devastating to the effort. Money simply cannot be allowed to become more obstactle than driving force toward a solution. Money is not consultation... its investment.

Mutually supported consultation effort shifts consultation fees to where they can best support the common effort. The more consultation put toward the goal the more return the consultants get back from their investment. When need drives investment all consultants benefit in direct porportion to their investment.


With solution firmly in hand, anything over $1 per transaction becomes a really handsome profit. Investment coupled with volume then becomes relative to economies of scale.

In the end, the solution is what really matters. At least for the time its provides the best solution. If the solution works who cares about the consultation fee?

The solution lets us... compels us as collaborators to waive those consultation fees.
And the process of consultation begins anew.

Friday, April 6, 2007

Services and Solutions for Animators

Animation:Master isn't just a software program. Its a solution for animators.

Discussion of the various solutions available to Animation:Master users and the services that provide them is our goal here.

We are interested in your ideas.
We are interested in you.

To find out more about Animation:Master please visit:http://www.hash.com

Then return here for more information about innovative services and solutions for animators.